Showing posts with label game design document. Show all posts
Showing posts with label game design document. Show all posts

Saturday, October 15, 2011

Game design document

For those who don't know, a game design document is made to bring all of the creative ideas one has about a game into concrete form. It means making a lot of decisions early on so that you have direction later on, leaving you to focus on development. When working with a team, like I am, it helps make sure everyone has the same concept. The game might not follow every line spot-on, but it should end up being rather close. Here's a screenshot of my completed GDD for Quarantine: T.O. from a bird's eye view.


If you're interested, you can see the whole thing here. I'll be pulling parts from the document and posting about them as I work on those parts to keep you all in the know of how it's coming.

~ John Adam